
The current version is 1.0b9a (released January 15, 2007), a minor update that has the debugging files turned off, and includes some adjustments to the graphics for dead and nearly dead pillboxes, and neutral bases, for better visibility.
Features in 1.0b9 include a fix for a problem that prevented the display of base stocks when allied. 1.0b9 also features a game display that is 25% larger than the original 16x16 pixel Bolo graphics. See the release notes for more information. The image above is a screen shot of the nuBolo game window that illustrates the new graphics.
Frequently Asked Questions (new!)
nuBolo is a port of the classic Macintosh network game Bolo, written by Stuart Cheshire. It is not a "clone;" rather, it was developed directly from the Bolo 0.99.7 object code. This means the gameplay is very close to the original. nuBolo uses the same map file format as classic Bolo, and generates game log files that can be viewed with BoloViewer. It has been tested on Macintosh OS X versions 10.3 and higher.
Although the gameplay remains faithful to the original, there have been a large number of enhancements. The graphics are completely new, and now use SpriteWorld. Many improvements to the user interface have been made, including an integrated game tracker. There is no longer a need for an external game tracker such as Bolo Buddy.
Watch a nuBolo 1.0b8 game with BoloViewer (new!)
An overview of the features in nuBolo: